Crazyflie Client vs ShellsMP

Side-by-side comparison of two open source alternatives

C

Crazyflie Client

Connect to Crazyflie 2.x using Bluetooth low energy and both the original Crazyflie and Crazyflie 2.x using the USB Crazyradio dongle connected with a USB OTG cable. Features: * Control Crazyflie and Crazyflie 2.x using Crazyradio on a USB OTG compatible device * Control Crazyflie 2.x using Bluetooth LE 4.0 * Control mode configurable * Control sensitivity configurable * Axis and button mapping configurable (only for game pad) * Control Crazyflie using touch controls * Control Crazyflie using game pad (connected via USB or Bluetooth) * Control Crazyflie using the device's gyroscope * Control LED ring effects (requires Crazyflie 2.x and optional LED ring deck) * Play the Imperial March melody on the buzzer deck (requires Crazyflie 2.x and optional buzzer deck) * Update Crazyflie using Crazyradio (experimental feature, update via BLE coming soon) Please note: This app is designed to control Crazyflie and Crazyflie 2.x. It requires either a Crazyradio, Crazyradio PA or a Bluetooth LE 4.0 compatible device running Android 4.4+. Only Crazyflie 2.x can be controlled with Bluetooth LE. Do not pair the Crazyflie via Bluetooth settings! Distributors for Crazyflie and Crazyradio can be found on our distributor list: https://www.bitcraze.io/buy/local-retailers/ This app is using JoystickView Widget from mobile-anarchy-widgets (https://code.google.com/p/mobile-anarchy-widgets/wiki/JoystickView). Contributions are welcome! How to use the bootloader: The list of firmwares should automatically be filled (make sure you have a network connection!) Select a firmware (make sure you select the right one depending on which Crazyflie you want to update (CF1 or CF2)) Flash firmware (For Crazyflie 1, click on "Flash firmware" and switch on the Crazyflie during the next 10 seconds. For Crazyflie 2, press the ON/OFF switch of the Crazyflie longer than 1.5 second until one blue LED blinks. Then release the button and both blue LEDs should blink. Then click on "Flash firmware") After a successful flash the Crazyflie will automatically restart in firmware mode and is ready to use. It's nearly impossible to brick the Crazyflie. In case of any problems during flashing, you can always try again or use the PC client to re-flash. Permissions: * Photo/Media/Files: This is required to save the firmware files on the device. * Bluetooth connection information: This is required for connecting to Crazyflie 2.x over Bluetooth. * Location: This is required for Bluetooth LE scanning since Android 6.0.

ShellsMP

This program gives an opportunity to play a Shells game with your friends. Only multiplayer mode is supported, so you will need 2 devices: one for thimblerigger and another one for the victim. Devices should be connected to the same WiFi network segment. If you are thimblerigger - start the game, wait for the victim, put ball and few cups then move cups. If you are victim - connect the game, watch and guess. Source code gives an example how following techonologies can be used: * Android NSD for device discovery * OpenGL text rendering * OpenGL ball rendering * OpenGL shadows rendering * JS-Collider: Java network framework JS-Collider

FeatureCrazyflie ClientShellsMP
LicenseGPL-2.0-or-laterAGPL-3.0-only
Install sources
F-DroidGitHub
F-DroidGitHub
Categories
ProductivityGamesMessaging
GamesMessaging
Features
Ad-FreeOpen SourceNo Tracking
Ad-FreeOpen SourceNo Tracking
Platforms
Android
Android
Website
Source code